publications

Di Loreto, C., Chardonnet, J. -R., Ryard, J., & Rousseau, A. (2018). WoaH: A Virtual Reality Work-at-height Simulator. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8448292
Plouzeau, J., Chardonnet, J. -R., & Merienne, F. (2018). Using cybersickness indicators to adapt navigation in virtual reality: a pre-study (Best Poster Award). Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446192
Kemeny, A., Icart, E., Sepchat, A., Colombet, F., Espié, S., & Chardonnet, J. -R. (2018). Large scale collaborative autonomous vehicle simulation and analysis using smartphones. Antibes, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/13983/LISPEN_DSC_2018_KEMENY.pdf
SAFEEA, M., BEAREE, R., & NETO, P. (2018). Reducing the Computational Complexity of Mass-Matrix Calculation for High DOF Robots. In (Post-print, p. 5614-5619). Espagne: IEEE. Consulté à l'adresse 10.1109/IROS.2018.8593775
Ghinea, M., Frunza, D., Chardonnet, J. -R., Merienne, F., & Kemeny, A. (2018). Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE. Otranto, Italy: Springer. http://doi.org/10.1007/978-3-319-95270-3_10
Rengifo, C., Chardonnet, J. -R., Paillot, D., Mohellebi, H., & Kemeny, A. (2018). Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach. Antibes, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/14057/LISPEN_DSC_2018_RENGIFO.pdf
Mirzaei, M. A., Chardonnet, J. -R., & Merienne, F. (2018). Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study. Sevilla, Spain. http://doi.org/10.5220/0006924401080115
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2018). Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach. Maui, Hawaii, USA. http://doi.org/10.1109/ITSC.2018.8569420
Figueroa, P., Hernández, T., Merienne, F., Chardonnet, J. -R., Dorado, J. L., & Pacheco, J. S. L. (2018). Heterogeneous, Distributed Mixed Reality Applications. A Concept. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446463
EYNAUD, A. B. E. A. U. V. I. L. L. E. D. I. T., KLEMENT, N., ROUCOULES, L., GIBARU, O., & DURVILLE, L. (2018). UML based reconfiguration rate analysis of assembly line depending on robot integration. Ifac-Papersonline, 51, 1168-1173. Consulté à l'adresse 10.1016/j.ifacol.2018.08.432
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2018). A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality. Evry, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/15255/LISPEN_AFRV_2018_WANG.pdf
MAZAR, M., SAHNOUN, hammed, BETTAYEB, B., & KLEMENT, N. (2018). Optimization of Robotized Tasks for the UV-C Treatment of Diseases in Horticulture. In (Post-print). Tunisie. Consulté à l'adresse http://hdl.handle.net/10985/14579
ZANT, C. E. L., KLEMENT, N., BETTAYEB, B., SAHNOUN, hammed, & HAVARD, V. (2018). UV-Robot supervision system design and development. In (Post-print). Hongrie. Consulté à l'adresse http://hdl.handle.net/10985/14578
Aykent, B., Chardonnet, J. -R., Merienne, F., & Kemeny, A. (2018). Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment. Sae Technical Papers. http://doi.org/10.4271/2018-01-5043
Ababsa, F., He, J., & Chardonnet, J. -R. (2018). Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion. London, UK. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/14475/LISPEN_EuroVR_2018_ABABSA.pdf
Berardengo, M., Manzoni, S., Thomas, O., & Vanali, M. (2018). Piezoelectric resonant shunt enhancement by negative capacitances: optimisation, performance and resonance cancellation. Journal Of Intelligent Material Systems And Structures, 29, 2581-2606. http://doi.org/10.1177/1045389X18770874
Chardonnet, J. -R., Di Loreto, C., Ryard, J., & Rousseau, A. (2018). A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446395
Chardonnet, J. -R. (2018). Interaction en réalité virtuelle : enjeux technologiques et humains. Lyon, France.
Dorado, J. L., Chardonnet, J. -R., Figueroa, P., Merienne, F., & Hernández, T. (2018). A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays. Lyon, France. http://doi.org/10.29007/sxjn
Chardonnet, J. -R., Mirzaei, M. A., & Merienne, F. (2017). Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality. International Journal Of Human–Computer Interaction, 33, 771-785. http://doi.org/10.1080/10447318.2017.1286767