Jean-Rémy
Chardonnet
Campus
Chalon
Statut
Maître de Conférences
Téléphone
+33 3 85 90 98 73
Biographie

Diploma

  • 2009 - Ph.D. in humanoid robotics from Montpellier II university (advisors: Abderrahmane KHEDDAR (JRL AIST/CNRS lab) and François PIERROT (LIRMM lab))
  • 2005 - M.Sc. in mechatronics from ENSMM engineer school (Besançon, France)

Appointments held

Scientific/academic leadership

Service to the community

  • Reviewer of international conferences: IEEE ICRA, IEEE IROS, Eurohaptics, SIGGRAPH, ACM VRIC, IEEE AIM, TMCE, CAD, IEEE VR, IEEE ITSC
  • Reviewer of international journals: IEEE Transactions on Robotics, Journal of Intelligent and Robotics Systems, Presence, Simulation Modeling Practice and Theory, Transportation Research Part F, Virtual Reality, IEEE Transactions on Control Systems Technology
  • Program committee member ACM VRIC 2015, ACM VRIC 2019, ISD 2019 (track chair)
  • Scientific committee member DSC since 2016, program co-chair DSC since 2016, organization team member DSC since 2016
Enseignements

Campus de Cluny

  • Automatique 2e année (systèmes échantillonnés, formalisme d'état)

Institut Image

  • Systèmes interactifs
  • Numérisation 3D
  • Expérimentations scientifiques
  • Défi Chal'enge

Publications

Lou, R., & Chardonnet, J. -R. (2019). Reducing Cybersickness by Geometry Deformation. Osaka, Japan. http://doi.org/10.1109/VR.2019.8798164
Chardonnet, J. -R. (2019). La réalité virtuelle/réalité augmentée : du concept au déploiement. Annecy, France.
Chardonnet, J. -R. (2019). Study of the autonomous vehicle users’ behaviour in driving simulation. Lyon, France.
Di Loreto, C., Chardonnet, J. -R., Mackenzie, J., Dutschke, J., Van Den Berg, A., Forrest, M., et al. (2019). Real car versus driving simulator comparison of head dynamics in emergency braking events. Strasbourg, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/16817/LISPEN_DSC_2019_DI-LORETO.pdf
Chardonnet, J. -R. (2019). L humain dans le véhicule ou l importance de la simulation. Chalon-sur-Saône, France.
Di Loreto, C., Dutschke, J., Forrest, M., Van Den Berg, A., Chardonnet, J. -R., Merienne, F., et al. (2019). Head dynamics during emergency braking events. Poitiers, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/17439/LISPEN_SB_2019_DILORETO.pdf
Rengifo, C., Chardonnet, J. -R., Mohellebi, H., Paillot, D., & Kemeny, A. (2019). Feasibility Analysis for Constrained Model Predictive Control Based Motion Cueing Algorithm. Montréal, Canada. http://doi.org/10.1109/ICRA.2019.8794129
Dorado, J. L., Figueroa, P., Chardonnet, J. -R., Merienne, F., & Hernández, T. (2019). Homing by triangle completion in consumer-oriented virtual reality environments. Osaka, Japan. http://doi.org/10.1109/VR.2019.8798059
Dorado, J. L., Figueroa, P., Chardonnet, J. -R., Merienne, F., & Hernández, T. (2019). Perceived space and spatial performance during path-integration tasks in consumer-oriented virtual environments. Osaka, Japan. http://doi.org/10.1109/VR.2019.8798344
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2019). Design of a Semiautomatic Travel Technique in VR Environments. Osaka, Japan. http://doi.org/10.1109/VR.2019.8798004
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2019). VR Sickness Prediction for Navigation in Immersive Virtual Environments using Deep Long Short Term Memory Model. Osaka, Japan. http://doi.org/10.1109/VR.2019.8798213
Chardonnet, J. -R., Di Loreto, C., Ryard, J., & Rousseau, A. (2018). A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446395
Aykent, B., Chardonnet, J. -R., Merienne, F., & Kemeny, A. (2018). Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment. Sae Technical Papers. http://doi.org/10.4271/2018-01-5043
Chardonnet, J. -R. (2018). Toward customized virtual reality: the case of navigation. Chalon-sur-Saône, France.
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2018). Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach. Maui, Hawaii, USA. http://doi.org/10.1109/ITSC.2018.8569420
Mirzaei, M. A., Chardonnet, J. -R., & Merienne, F. (2018). Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study. Sevilla, Spain. http://doi.org/10.5220/0006924401080115
Rengifo, C., Chardonnet, J. -R., Paillot, D., Mohellebi, H., & Kemeny, A. (2018). Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach. Antibes, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/14057/LISPEN_DSC_2018_RENGIFO.pdf
Ghinea, M., Frunza, D., Chardonnet, J. -R., Merienne, F., & Kemeny, A. (2018). Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE. Otranto, Italy: Springer. http://doi.org/10.1007/978-3-319-95270-3_10
Kemeny, A., Icart, E., Sepchat, A., Colombet, F., Espié, S., & Chardonnet, J. -R. (2018). Large scale collaborative autonomous vehicle simulation and analysis using smartphones. Antibes, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/13983/LISPEN_DSC_2018_KEMENY.pdf
Plouzeau, J., Chardonnet, J. -R., & Merienne, F. (2018). Using cybersickness indicators to adapt navigation in virtual reality: a pre-study (Best Poster Award). Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446192
Di Loreto, C., Chardonnet, J. -R., Ryard, J., & Rousseau, A. (2018). WoaH: A Virtual Reality Work-at-height Simulator. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8448292
Figueroa, P., Hernández, T., Merienne, F., Chardonnet, J. -R., Dorado, J. L., & Pacheco, J. S. L. (2018). Heterogeneous, Distributed Mixed Reality Applications. A Concept. Reutlingen, Germany. http://doi.org/10.1109/VR.2018.8446463
Wang, Y., Chardonnet, J. -R., & Merienne, F. (2018). A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality. Evry, France. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/15255/LISPEN_AFRV_2018_WANG.pdf
Ababsa, F., He, J., & Chardonnet, J. -R. (2018). Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion. London, UK. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/14475/LISPEN_EuroVR_2018_ABABSA.pdf
Dorado, J. L., Chardonnet, J. -R., Figueroa, P., Merienne, F., & Hernández, T. (2018). A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays. Lyon, France. http://doi.org/10.29007/sxjn
Chardonnet, J. -R. (2018). Interaction en réalité virtuelle : enjeux technologiques et humains. Lyon, France.
Chardonnet, J. -R. (2017). Joint collaboration in VR/AR between ENSAM and industry - The example of LiV. Karlsruhe, Germany.
Porssut, T., & Chardonnet, J. -R. (2017). Asymetric Telecollaboration in Virtual Reality. Los Angeles, USA: IEEE. http://doi.org/10.1109/VR.2017.7892290
Chardonnet, J. -R., Fromentin, G., & Outeiro, J. (2017). Augmented reality as an aid for the use of machine tools. Research And Science Today, Supplement No. 2, 25-31. Consulté à l'adresse https://sam.ensam.eu/bitstream/handle/10985/12779/LE2I_RST_2017_CHARDONNET.pdf
Chardonnet, J. -R., Mirzaei, M. A., & Merienne, F. (2017). Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality. International Journal Of Human–Computer Interaction, 33, 771-785. http://doi.org/10.1080/10447318.2017.1286767
Plouzeau, J., Chardonnet, J. -R., & Merienne, F. (2017). Dynamic Platform for Virtual Reality Applications. Laval, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/12516/LE2I_2017_EUROVR_PLOUZEAU.pdf
Dorado, J. L., Figueroa, P., Chardonnet, J. -R., Merienne, F., & Hernández, T. (2017). Comparing VR Environments for Seat Selection in an Opera Theater. Los Angeles, USA. http://doi.org/10.1109/3DUI.2017.7893351
Chardonnet, J. -R., Fromentin, G., & Outeiro, J. (2017). Augmented reality as an aid for the use of machine tools (Session Best Paper Award). Sinaia, Romania.
Di Loreto, C., Chardonnet, J. -R., Ryard, J., & Rousseau, A. (2017). Simulation de travail en hauteur en réalité mixte : étude de la présence et de l’anxiété. Rennes, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/13056/LE2I_IGRV_2018_DI-LORETO.pdf
Alibay, F., Kavakli, M., Chardonnet, J. -R., & Baig, M. Z. (2017). The Usability of Speech and/or Gestures in Multi-Modal Interface Systems. Sydney, Australia. http://doi.org/10.1145/3057039.3057089
Chardonnet, J. -R. (2016). Les technologies de la réalité virtuelle et augmentée au service de la maintenance. Chalon-sur-Saône, France.
Léon, J. -C., Dupeux, T., Chardonnet, J. -R., & Perret, J. (2016). Dexterous grasping tasks generated with an add-on end-effector of a haptic feedback system. Journal Of Computing And Information Science In Engineering, 16. http://doi.org/10.1115/1.4033291
Porssut, T., & Chardonnet, J. -R. (2016). Télécollaboration asymétrique en réalité virtuelle. Grenoble, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/11456/LE2I_JFIG_2016_PORSSUT.pdf
Léon, J. -C., Dupeux, T., Chardonnet, J. -R., & Perret, J. (2015). An add-on device to perform dexterous grasping tasks with a haptic feedback system. Boston, USA. http://doi.org/10.1115/DETC2015-46204
Chardonnet, J. -R. (2015). Interopérabilité, visualisation 3D - Point de vue de la réalité virtuelle pour la pédogogie. Caen, France.
Chardonnet, J. -R. (2015). Multi-sensory simulation in immersive virtual reality. Lyon, France.
Plouzeau, J., Paillot, D., Chardonnet, J. -R., & Merienne, F. (2015). Effect of proprioceptive vibrations on simulator sickness during navigation task in virtual environment. Kyoto, Japan. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/10422/LE2I_ICAT-EGVE_2015_PLOUZEAU.pdf
Marsh, W. E., Chardonnet, J. -R., & Merienne, F. (2015). Distance Perception During Cooperative Virtual Locomotion. Arles, France: IEEE. http://doi.org/10.1109/3DUI.2015.7131756
Chardonnet, J. -R., & Léon, J. -C. (2015). Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/9828/LE2I_US20150009145A1_2015_CHARDONNET.pdf
Chardonnet, J. -R., Mirzaei, M. A., & Merienne, F. (2015). Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal. Kyoto, Japan. http://doi.org/10.2312/egve.20151304
Pedrotti, M., Mirzaei, M. A., Tedesco, A., Chardonnet, J. -R., Merienne, F., Benedetto, S., & Baccino, T. (2014). Automatic Stress Classification With Pupil Diameter Analysis. International Journal Of Human-Computer Interaction, 30, 220-236. http://doi.org/10.1080/10447318.2013.848320
Mirzaei, M. A., Merienne, F., Oliver, J. H., & Chardonnet, J. -R. (2014). New wireless connection between user and VE using speech processing. Virtual Reality, 18, 235-243. http://doi.org/10.1007/s10055-015-0262-8
George, P., Kemeny, A., Colombet, F., Merienne, F., Chardonnet, J. -R., & Thouvenin, I. M. (2014). Evaluation of Smartphone-based interaction techniques in a CAVE in the context of immersive digital project review. San Francisco, USA: Margaret Dolinsky, Ian E. McDowall. http://doi.org/10.1117/12.2038237
Chardonnet, J. -R. (2014). Immersion, perception, interaction, navigation. Laval, France.
Dupeux, T., Chardonnet, J. -R., & Léon, J. -C. (2014). HaptiHand-API, HaptiHand-App. INRIA, Arts et Métiers Paris Tech, Université Grenoble Alpes.
Mirzaei, M. A., Chardonnet, J. -R., Merienne, F., & Genty, A. (2014). Navigation and interaction in a real-scale digital mock-up using natural language and user gesture. Laval, France. http://doi.org/10.1145/2617841.2620716
Marsh, W. E., Chardonnet, J. -R., & Merienne, F. (2014). Virtual Distance Estimation in a CAVE. Springer International Publishing. http://doi.org/10.1007/978-3-319-11215-2_25
Hattar, G., Mirzaei, M. A., Garbaya, S., Merienne, F., & Chardonnet, J. -R. (2013). Joint Platform for the Real-Scale 3D Visualization of Conceptual Design Incorporating Semantic. Laval, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/7483/LE2I_AFRV_2013_HATTAR.pdf
George, P., Kemeny, A., Merienne, F., Chardonnet, J. -R., Thouvenin, I. M., Posselt, J., & Icart, E. (2013). Nomad Devices for Interactions in Immersive Virtual Environments. Burlingame, USA: Margaret Dolinsky, Ian E. McDowall. http://doi.org/10.1117/12.2008451
Mirzaei, M. A., Prianto, S., Chardonnet, J. -R., Père, C., & Merienne, F. (2013). New motherwavelet for pattern detection in IR image. Kuching, Malaysia: IEEE. http://doi.org/10.1109/VCIP.2013.6706327
Mirzaei, M. A., Chardonnet, J. -R., Père, C., & Merienne, F. (2013). Sensor fusion for interactive real-scale modeling and simulation systems. Louisville, USA. http://doi.org/10.1109/CGames.2013.6632623
Mirzaei, M. A., Chardonnet, J. -R., Père, C., & Merienne, F. (2013). Improvement of the real-time gesture analysis by a new mother wavelet and the application for the navigation inside a scale-one 3D system. Krakow, Poland: IEEE. http://doi.org/10.1109/AVSS.2013.6636651
Diraa, F. -E., Chardonnet, J. -R., Merienne, F., & Hrimech, H. (2013). Haptic Interface to Interact with a Virtual Vehicle Cockpit. Biarritz, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/13114/LE2I_CONFERE_2013_DIRAA.pdf
Chardonnet, J. -R., & Léon, J. -C. (2013). Périphérique d interaction apte à contrôler un élément de toucher et de préhension d objets virtuels multidimensionnels. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/7836/Brevet_2013_chardonnet.pdf
Chardonnet, J. -R. (2012). Interactive Dynamic Simulator for Multibody Systems. International Journal Of Humanoid Robotics, 9, 1250021-1. http://doi.org/10.1142/S0219843612500211
Chardonnet, J. -R., & Léon, J. -C. (2012). Monitoring a Realistic Virtual Hand using a Passive Haptic Device to Interact with Virtual Worlds. Madrid, Spain. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/6682/chardonnet_jvrc.pdf
Chardonnet, J. -R., & Léon, J. -C. (2012). Designing Interaction in Virtual Worlds through a Passive Haptic Peripheral. Paris, France. http://doi.org/10.1109/ROMAN.2012.6343767
Mirzaei, M. A., Chardonnet, J. -R., Père, C., & Merienne, F. (2012). Designing a 3D Navigation System Using Cognitive Factors. Strasbourg, France. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/6681/mirzaei_afrv.pdf
Mirzaei, M. A., Chardonnet, J. -R., Père, C., & Merienne, F. (2012). Test-bench for evaluating navigation and interaction in large virtual databases. Venice, Italy. Consulté à l'adresse http://sam.ensam.eu/bitstream/handle/10985/6693/confere_mirzaei.pdf